Story Forge is the culmination of my research on the creative applications of generative AI that I completed as part of my Masters of Design at OCAD University. It is a digital platform that transforms books into interactive text-adventure games using local large language models (LLMs). Story Forge allows players to engage with stories dynamically, letting them play through their favouite stories as interactive text adventure games. The platform employs a "Story Card" system, a structured summary that the model references at each turn to maintain narrative coherence. This approach ensures that character actions, plot progression, and story structure remain aligned with the original material while still allowing for player agency and variation in how events unfold.
Through iterative prototyping and testing, Story Forge demonstrates both the strengths and limitations of LLMs in narrative design. The model enables dynamic storytelling by allowing players to engage with the narrative in multiple ways, supporting new plot branches and alternative story arcs.
Story Forge highlights the potential of AI-driven narrative systems to create interactive adaptations of existing stories while also revealing the complexities of balancing structure and flexibility in procedural storytelling. This research provides a foundation for further exploration into AI-assisted narrative design and offers insight into how large language models can be used to enhance engagement, personalization, and interactivity in digital storytelling.